Games

**Overview**
People love playing games because they have a realistic opportunity of overcoming challenging objectives. While playing games, players remain informed on a minute by minute basis how close they are to achieving their objective. Multi-player role playing games also afford players the opportunity to creatively interact with others in the pursuit of their goals. In short, they're fun because they provide creative challenges with an opportunity to avoid solitude.

**Uses of Gaming in the Education**
Bill MacKenty's [|Games in Education] site (posted by Lynn Marentette)

Bill is an instructional designer at the Hunter Campus School, who is keen on the role of games in education. He has participated in numerous workshops and panels about this topic. "[|Serious Games]" is the umbrella term that includes games in education, educational games, and "edutainment". **From Bill's website: Are you a classroom teacher? So am I. I'm using games to teach, it works!** YES. Computer games are an incredible learning tool YES. We can prove kids are learning YES. We can see kids become **excited and engaged** about learning YES. You can do it!

**What Gaming Does for Students**
[|Computer games for education video] from FutureLab

**Lesson Plans & Ideas**

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**Specific Program Links**

 * [|ARGuing for Multilingual Motivation in Web 2.0] - Educational project funded by the European Union Life Long Learning programme. Developing an ARG to motivate language learning and creating teacher training resources on how to use an ARG in language teaching
 * [|Tutpup - educational games] - Children aged 5-11 from round the world compete head to head at Math and Word games (free)
 * [|21st Century Information Fluency: Action Zone Index]
 * [|eGames Generator], for creating your own learning activities (MCQ, classify, order, etc. type of activities).
 * [|Scratch] "Scratch is a new programming language that makes it easy for young people (ages 8 and up) to create your own interactive stories, animations, games, music, and art -- and share their creations on the web."
 * [|MyGame] Create & Share Simple Flash Games
 * [|My Game Builder], Create, Share and Play games online.
 * [|Racing Academy] FutureLab
 * [|3rd European Conference on Games Based Learning] 3rd year of the conference. It will be hosted by FH JOANNEUM University of Applied Sciences in Graz, Austria.

**Blog Resources**

 * [|learninggames] "This is a blog where I write about learning, about games, about games and learning, about learning about games…"
 * [|EdGames] "Musings and findings about teaching with games. Created by the learning community of EDTEC 670 at San Diego State University."
 * [|Interactive Multimedia Technology], [|TechPsych] Use the search function on the blogs to find information about games and related interactive multimedia applications for education. -Lynn Marentette (school psychologist, tech. student)
 * [|Blog post] with direct links to on-line games for middle and high school students for each category of the Nobel prizes

**Wikis Resources**

 * [|Games to support learning] on the widged wiki.
 * [|e-tivities], interactive learning activities delivered on the computer. Has a list of activities, links to software that let you generate interactive activities.
 * [|e-tivities patterns], long list of learning activities of use in a classroom setting.
 * [] - Wiki about game development

**Podcasts Resources**

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**Other Web Links**

 * [|Games-based Learning], "Access a vast collection of selected and reviewed links to e-Learning resources."

**Article Links**

 * [|Game-Based Learning Using Web Technologies] (pdf) by C. Bouras et al. (2004) " In this paper, a web-based game is presented, which has been developed for enhancing the learning experience of university students. Its goal is to serve as a complement to classes, although it can be used independently. It provides the students with many ways of synchronous or asynchronous communication and knowledge acquisition. Through the game, students have to search for information, understand it and use it in discussions with the members of other teams."
 * [|Aspects of Game- Based Learning] (pdf) by M. Pivec, O. Dziabenko, & I. Schinnerl (2004) "The paper introduces issues on game-based learning applied within the university and lifelong learning. “UniGame: Social Skills and Knowledge Training” framework, that enables teachers to define their own games is described in more detail."
 * [|Game-based Learning], a JISC briefing paper (2007). "This briefing paper is aimed at policy makers, senior managers and practitioners who are interested in an overview of game-based learning and how it may be used to support effective learning and teaching practice. The paper provides an overview of game-based learning, including the background, policy perspective and benefits and challenges. In addition, the paper provides a section outlining the work that is currently being funded by JISC in support of this area of activity. The aim of the report is to inform readers about game-based learning and to assist those interested in finding out more about the area."
 * Students learn from new, more interactive generation of video games

**Books**

 * [|Fun, Play and Games: What Makes Games Engaging](pdf) chapter 5 of the book "Digital Game-Based Learning" by Marc Prensky (McGraw-Hill, 2001)
 * [|The Art of Computer Game Design] (pdf) by Chris Crawford
 * [|Game design :: The art & business of creating games] by B Bates & A Lamotte ( Prima Publishing)

**Videos**

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**Email Lists**

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**Other Community Sites**

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**Additional Resources**
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**Currently featured on del.icio.us**

 * Delicious popular**
 * [|G4C Toolkit]
 * [|Games for Change (G4C) -- Toolkit]
 * [|Welcome to Virtual Peace - the humanitarian assistance training simulator]
 * [|Games for Change (G4C) -- home]
 * [|Serious Games Institute - Home - The SGI - Serious about Games]
 * [|Serious Games - The Serious Games Networking Portal - A place for people with an interest in serious games]
 * [|SERIOUS GAMES PORTAL]
 * [|Virtual Heroes Inc - Serious Games - Serious Games and Advanced Learning Systems - Serious Healthcare Games]
 * [|Re-Mission: a game & community for young people with cancer]
 * [|Serious Games Source]
 * [|FUTURE-MAKING SERIOUS GAMES]
 * [|Serious Games | Business Games | Persuasive Marketing | l'actualité des jeux de simulation Serious-Game.fr]
 * [|Games for Change (G4C) -- home]
 * [|Games For Health]
 * [|Serious Games Initiative]